Organisation:
• 15x10 yd Grid
• 4 Goals, 1 in each corner
• 2 playing, 2 resting/serving
Structure:
• 1v1 in grid
• Take turns to attack, switch players and servers after some time
• Server serves into player who tried to turn defender and dribble through one of the two goals
Aim:
• Try to receive ball to feet, turn defender with change of direction and pace to score in one of the 2 goals
•
• Key Factors:
• Lock up defender, push up to gain Depth (Shape)
• Eye contact with receiver, body open to receive and turn left and right (Trigger)
• Ball is passed to foot furthest from defender (Action)
• Player receives, and feints to one side to turn in the opposite direction; once around defender, accelerates towards nearest goal to score (Reaction)
• Move must be done with a change of direction and more importantly a change of PACE - once the defender is beaten, keep up the pace to outrun defender (Timing)
Progressions:
• Player must pass through goals to score
• Vary heights of delivery for different reception surfaces
Work on defending the turn
Submitted by: Eric McGrath
Sub category: Offense